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How to code like professionals? Part 1. Singleton
Let's see what makes a professional programmer different from a beginner? Beginners start with a trial and error method to solve a problem, and most often the solution is far from perfect and it takes them to the later problems. In the same situation, a professional doesn't try to invent a new solution, but instead he tries to match the situation with an already existing pattern.
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Posted on : 31 Aug 2006
Vahid Kazemi

How to code like professionals? Part 2: Abstract Factory
In the first article of this series we talked about one of the basic Design Patterns called "Singleton" which can be used to solve a lot of problems effectively. Here we are going to talk about another popular Design Pattern called "Abstract Factory".
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Posted on : 04 Sep 2006
Vahid Kazemi

How to code like professionals? Part 3: Pluggable Factory
I was supposed to write an article about "Builder" Design Pattern, but a friend suggests me to write about "Pluggable Factory". After all, I thought that it would be a better idea too! So here you can read about one of the greatest Design Patterns called "Pluggable Factory".
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Posted on : 06 Sep 2006
Vahid Kazemi

Joystick
A joystick is a personal computer peripheral or general control device consisting of a handheld stick that pivots about one end and transmits its angle in two or three dimensions to a computer.

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Posted on : 25 Sep 2006
Hamed Sabri

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